![]() ![]() I couldn’t simply toss one or two apps onto each monitor like I usually do. Most apps and websites aren’t designed to display across the vast expanse of a single 32:9 monitor, so you have to live in windows. My current monitor arms can’t carry nearly that much weight, though you can buy some TV arms that do.Īt first, I wasn’t sure this epic screen would work. But if I had a bigger PC or bigger speakers, I might have also needed a bigger desk - or else had to use the included 100mm x 100mm VESA adapter to mount the nearly four-feet wide, one-foot deep, 31-pound screen to the wall. I’m lucky that my small-form-factor Ncase M1 can fit behind the screen, and there’s just enough clearance (a little over six inches) for my Audioengine A2+ speakers to fit underneath the monitor at the stand’s highest position. The sheer size of the Odyssey G9 and its broad-shouldered stand do limit your options. even if my physical keyboard and its long braided cable ruin the illusion a bit. Compared to my old hodgepodge of screens and rat’s nest of cabling, this G9 looks like a terminal aboard a Star Trek spaceship. When I put that same monitor on my humble IKEA sit-stand desk, the effect is otherworldly. The Odyssey G9 is a showstopper, and I don’t just mean that figuratively: last January, attendees of the world’s biggest technology show were dazzled by its unprecedented curvature and sci-fi inspired frame. I’m not kidding when I say I have to avert my eyes when I launch Destiny 2 in HDR, and I could swear I felt the flames the first few times my Star Wars: Squadrons’ TIE Bomber blasted an X-Wing into oblivion.īuy for $1,189.99 from Amazon Buy for $1,249.99 from Newegg Design It’s also simply a phenomenal screen: speedy (240Hz, 1ms, G-Sync, and FreeSync 2), high resolution (5120 x 1440-pixel), and bursting with brilliant color thanks to a QLED panel that tops out at an eye-searing 1,000 nits of brightness. The Samsung Odyssey G9 is a monitor so big, so wide, so curved, it can fill a midsized desk and wrap around your entire field of view. But this fall, I had an opportunity to temporarily replace my three aging displays with the most ridiculous, most advanced gaming monitor ever made: the super-ultrawide, super-curved, ultra-high resolution 49-inch Samsung Odyssey G9. I’ve rarely bought a monitor brand-new I’m pleased to say I pieced together my current three-screen articulating swing-arm setup primarily from Craigslist and hand-me-downs. All full motion videos run at 16:9 (I can see the black bar at the bottom of the screen), and I don't know why.I have been a technology cheapskate most of my life. The game runs at 4:3 resolution as normal, except for the FMVs. I set the windows resolution to 640x480 and aspect ratio to 4:3. My NTSC disc works well, but I also encounter ratio problem with PAL version. I have the same problem when playing Final Fantasy X-2 PAL on PCSX2. In PCSX2, Final Fantasy X PAL runs at 4:3 ratio perfectly. ![]() The image is horizontal stretched with 2 black bars at the top and bottom of the screen, it makes me crazy. But the aspect ratio is 16:9, as if you set aspect ratio to 16:9 and then play the game in the 800圆00 resolution on PCSX2. ![]() HongKong is PAL, and my TV is PAL as well, and of course I'm using PAL version of Final Fantasy X. My console is SCPH-90006, imported from HongKong. From so far I know, PAL television contains 625 lines of resolution (4:3), compared to NTSC's 525 (so the aspect ratio is 16:9). The PAL version's color is much truer indeed, and all text is in English, but I don't know why the aspect ratio is 16:9. I hate the International version of FFX, since it's menu is in Japanese language and it is NTSC - Never The Same Color. That is, I've used OpenPS2Loader to load Final Fantasy X PAL from my USB flash. I have some questions regarding aspect ratio on PS2 too. But I want to test all ultil I am affort to buy another laptop for mobile-gaming (I mean playing PS2 games anywhere). What does it affect the images if I specify not a 4:3 ratio, 1024x1024 for example? My onboard graphic card is kinda crappy, so I cannot test it myseft 'cause if I select DirectX Hardware, my laptop will freeze immediately. I see that Gdsx plugin has an option that allows the user to choose either native PS2 resolution or a specific user defined one. Most of PS2 games have an aspect ratio of 4:3, except for some which support widescreen mode (16:9). ![]()
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